So You Want to Run a Game
Every legendary GM started exactly where you are right now — a little excited, a little terrified, and unsure where to begin. We've got you.
Role Call Can Help You Find a Beginner-Friendly Table
We'd love for you to use our site to find players who like what you like and are also getting started. We have lots of ways to make sure you get paired with people who are willing to play with total beginners — but we also have some tips on how to make learning a lot less daunting!
Find Beginner-Friendly Players → Browse our D&D group finderOur Practical Recommendations
There's no replacement for just getting started, but there are some ways to make learning to GM a much smaller endeavor. Here are our favourite tips for those just starting out.
Use Something Pre-Built
There is tons of pre-written content designed specifically for you to run a game from. Some content is for full campaigns; some is a single one-shot adventure. Usually it gives both you and your players a good idea of what to expect and what to come prepared with.
Start Small
You don't have to start small, but we recommend it for your first foray. That way you can try it out and see if it's something you enjoy before you invest too much time or energy. If you're running a campaign, make sure to have an end in mind so you can jump into a new adventure with your party and your new wealth of experience!
Start With Friends
Your friends are a great place to start for your first game as a new GM. Running a game for the first time can be intimidating, but your friends will be understanding and go with the flow while you're learning. They can provide a comfortable, low-pressure environment for you to practice your skills — and they may even give you feedback to help you improve. Plus, playing with friends creates lasting memories.
Don't GM for Only Beginners
Though it can feel intimidating to have someone with experience at your brand-new table, they'll more than likely be willing to help you — whether it's giving you something to lean on in a tricky situation or gently filling in gaps you haven't yet learned. A little experience in the room is a resource, not a threat.
Give the Rulebook a Read
For whatever system you're running, the rulebook will help you navigate anything that comes up — from combat to role-play. Keep one handy to flip through when something comes up. If you want to feel fully prepared, put bookmarks on a few of the most relevant sections!